Mid Atlantic Pom & Dance Association

High Kick

An ensemble of footwork and kick sequences used to create visual effects and interpret a musical arrangement.

Required Elements

  • The performance must include at least 65 kicks that are quarter-kicks or higher and continue throughout the entire routine.
  • NOTE: A prep or tendu is NOT considered a kick.

Potential Penalties

  • A routine with less than 65 acceptable kicks will result in 3-pt penalty

Score Sheet

Helpful Hints

Variety of Elements can be achieved by the following:

  • Kick Heights
  • Type of Kick
  • Kick Directions
  • Hook-Ups
  • Kick Groups (individualized, small or whole team)
  • Tiered Kicks 

Difficulty of Elements can be achieved by the following:

  • Advancing the type of kick
  • (straight, corner, across/behind the body, fan kick)
  • Increasing the height of the kick
  • Changing the direction of the kick
  • Incorporating heads and hook-ups
  • Changing the tempo of kicks
  • Increasing the number of kicks within a sequence
  • Combining types of kicks within a sequence
  • Increasing the number of performers executing a kick sequence
  • Traveling while kicking 

Creativity is Defined as the following:

  • The extent to which basic kick moves, combinations and visual effects are used in unusual ways.
  • Consider how "old" kick sequences may be revamped in an interesting "new" way or debut a totally different concept or visual effect.