Mid Atlantic Pom & Dance Association

total package

A combination of Pom, high kick & dance elements used to create effects and interpret a musical arrangement. Sometimes known as "Long Pom".

Required Elements

  • The performance must include all styles of the following: Pom, Jazz, Kick, and Hip hop but does not have to be in any particular order.
  • Poms must be used for at least 15% of the entire performance. The use need not be consecutive and may include one or all members. (The calculation is made by dividing the Pom Use Time by the Total Performance Time.)
  • The performance must include a minimum of one turn, one leap and one jump.
  • The performance must include 20 kicks.

Potential Penalties

  • A routine without the required elements as stated above will result in a 3-pt penalty
  • Max time 5 minutes
  • A dropped pom or item is a 1 point deduction for each infraction.
  • Allowable uniform accessories such as hats, glasses, neckties can be used as part of a routine as long as the item is shown and worn as the team enters the floor. Teams can only use one type of accessory and it can be used as a dance move once during the routine (must be completed within one 8-count). The accessory can also be removed from the body during the routine but not picked up after it has been discarded.
    • Acceptable: Performers can lift a hat from their head and throw/toss it to the side out of the performing area within one 8-count.
    • Not Acceptable: Performers lift glasses from their face, put it back on, dance for 2 counts of 8 and then remove the glasses again. Or if you remove glasses and then remove a hat. We will consider these as props.
    • If an accessory falls from the body during the routine (that is not a part of the choreography) it will be a 1-pt deduction for the dropped item. If an accessory is used more than once during the performance, it will be considered as a prop and a 5-deduction will be assessed.

Score Sheet

Helpful Hints

Variety of Elements can be achieved by the following:

  • Level changes
  • Group work
  • Type of arm/head/hand positions
  • Tempo of dance sequences
  • Directional changes while using poms (movement L to R, front to back, crossing, etc.)
  • Types of technical elements
  • Type of kick

Difficulty of Elements can be achieved by the following:

  • Changing the tempo of motions
  • Increasing the number of body parts used to complete a motion
  • Increasing the number of motions within a sequence
  • Complexity of the movements within sequence
  • Increasing the number of performers executing sequence
  • Traveling while executing sequence
  • Advancing the type of kick (straight, corner, across/behind the body, fan kick) 

Creativity is Defined as the following:

  • The extent to which basic moves, combinations and visual effects are used in unusual ways.
  • Consider how "old" visuals may be revamped in an interesting "new" way or debut a totally different concept.
  • Creating new moves.
  • Creating dance moves to interpret music